Magic & Mayhem

Windows game, 1998

Genre:
RPG
Year:
1998
Developer:
Mythos Games
Publisher:
Virgin Interactive Entertainment
Perspective:
Isometric, Top-down
Theme:
Fantasy, Real-time

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Magic & Mayhem screenshotMagic & Mayhem screenshotMagic & Mayhem screenshotMagic & Mayhem screenshot

After successfully graduating from the Hermetic Academy, the young magician Cornelius returns to his uncle Lucan, with whom he wants to continue his studies. However, his uncle's lab is mysteriously abandoned. Cornelius therefore decides, in a flying machine and with the help of the raven Hermes, to find Lucan. The young magician "lands hard" on the island of Avalon and encounters enemy magicians there. The next chapter of the story is up to the player. From an isometric point of view, you control the magician Cornelius, who with his spells must defeat all enemy mages on the map and complete all important tasks. Magical energy is rare, so there are portals on the map that complement the mana when cast. Magic & Mayhem contains an original magic system from ingredients. Cornelius has several spell slots, divided into good, neutral and evil. Each ingredient in a given slot will produce a different effect. You can mix spells between locations as needed. Over time, you can improve your character for the experience gained, you only gain by completing tasks.

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