Driver

Windows game, 1999

Genre:
Racing
Year:
1999
Developer:
Reflections Interactive
Publisher:
GT Interactive Software
Perspective:
3rd-person
Theme:
Crime
Releases:
Windows (1999), Macintosh (2000)
Also known as:
Driver: Você é o Motorista, Driver: You are the Wheelman, DRIVER ~潜入!カーチェイス大作戦~, Driver: אתה איש ההגה

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Driver, released in 1999, is a groundbreaking action-driving game that set a new standard for the genre. Set in the 1970s, the game casts players as Tanner, an undercover cop with impressive driving skills, navigating the gritty urban landscapes of Miami, San Francisco, Los Angeles, and New York. The game is remembered for its realistic car physics, immersive storyline, and expansive open-world environments. …read more

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Game review

Driver, released in 1999, is a groundbreaking action-driving game that set a new standard for the genre. Set in the 1970s, the game casts players as Tanner, an undercover cop with impressive driving skills, navigating the gritty urban landscapes of Miami, San Francisco, Los Angeles, and New York. The game is remembered for its realistic car physics, immersive storyline, and expansive open-world environments.

Driver is like GTA without walking, shooting and stealing cars. You only have one car on the mission and you have to complete it with that. Driver can also be proud of the imaginary title "The game with the hardest tutorial in the world". A lot of people were put off this game by the tutorial as they were unable to complete it. I would also rank among them, because I tried it here and there for about a week and it was not possible. So how is it possible that I finished the game? Well, as Gabo would say, I'm a little pee. I edited the mission file in notepad and simply deleted the tutorial from it and started from the first mission. I'm terrible, I know. But I did well, because I would have put the game down and deprived myself of an above-average gaming experience. The tutorial was harder than the game itself.

The cars drove flawlessly and the cities were really well designed, you could tell which city you were in, for example in San Francisco there was a tram, etc. The police were very difficult in the game, don't expect to get rid of them as easily as in Mafia . Now it occurs to me that Driver shares an apartment with the Mafia. What do I mean? Surely everyone knows the menu in Mafia, the room, the table, the door, etc. And in Driver, you are also in such an apartment between missions, which changes in every city. You can also just freely drive around the city, which is useful for getting to know the city better and not tending to get lost in the missions.

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