Wings of Fury

DOS game, 1989

Genre:
Simulation
Year:
1989
Developer:
Brøderbund Software
Publisher:
Brøderbund Software
Perspective:
Side-view
Theme:
Flight, Warfare
Releases:
Apple II (1987), DOS (1989), Amiga (1990), Amstrad CPC (1990), Commodore 64 (1990)
Also known as:
ウィングス

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Wings of Fury is an action arcade with simulation elements. The player finds himself in the role of a pilot piloting an F6F Hellcat in the Pacific Ocean during WWII. His opponent is the Japanese and to defeat them you need to destroy their machine gun nests, bunkers and barracks on several islands or their vessels. You also need to eliminate enemy soldiers, and for all of this you can use both machine guns and classic bombing. We will also see fights with enemy planes. Each mission starts on the home aircraft carrier, which is used for refueling, as well as bombing ammunition. Only the machine gun does not need to be refilled with ammunition. …read more

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Game review

Wings of Fury is an action arcade with simulation elements. The player finds himself in the role of a pilot piloting an F6F Hellcat in the Pacific Ocean during WWII. His opponent is the Japanese and to defeat them you need to destroy their machine gun nests, bunkers and barracks on several islands or their vessels. You also need to eliminate enemy soldiers, and for all of this you can use both machine guns and classic bombing. We will also see fights with enemy planes. Each mission starts on the home aircraft carrier, which is used for refueling, as well as bombing ammunition. Only the machine gun does not need to be refilled with ammunition.

The game is a horizontally scrolling shooter set over a number of World War II missions. In each mission, the player must protect an aircraft carrier from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, guns and barracks on a series of islands and killing enemy soldiers either with bombs or by machine guns. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

Apart from ground assaults, the game also features intense aerial combat. Players engage in dogfights with enemy fighter planes, showcasing their aerial maneuvering skills and combat tactics. These dogfights are a test of both agility and strategy, as players must outmaneuver and outgun their opponents in the sky.

Players must keep an eye on fuel levels, ammunition, and the condition of their aircraft. Running low on fuel or ordnance necessitates a return to the aircraft carrier for resupply and repairs. The aircraft carrier serves as a home base and must be defended from enemy attacks, adding another layer of responsibility and strategy to the game. Each mission begins with a takeoff from the aircraft carrier, setting the stage for the upcoming battle. This aspect of the game adds to the immersion, giving players a sense of beginning a new combat operation with each mission.

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