The Curse of Ra
DOS game, 1990
- Genre:
- Puzzle
- Year:
- 1990
- Developer:
- Rainbow Arts
- Publisher:
- Rainbow Arts
- Perspective:
- Top-down
- Releases:
- DOS (1990), Amiga (1990), Atari ST (1990), Commodore 64 (1990)
Curse of Ra is a puzzle game that combines elements of strategy and logic, set against the backdrop of Ancient Egyptian mythology. In the game, players are tasked with solving a series of increasingly challenging puzzles that involve moving colored stones around a grid. The objective is to arrange the stones in specific patterns or sequences, often requiring strategic planning and foresight. The game is essentially a computerized version of the classic board game Senet, which is one of the oldest known board games and was played in Ancient Egypt. …read more
Game review
Curse of Ra is a puzzle game that combines elements of strategy and logic, set against the backdrop of Ancient Egyptian mythology. In the game, players are tasked with solving a series of increasingly challenging puzzles that involve moving colored stones around a grid. The objective is to arrange the stones in specific patterns or sequences, often requiring strategic planning and foresight. The game is essentially a computerized version of the classic board game Senet, which is one of the oldest known board games and was played in Ancient Egypt.
The game's mechanics are straightforward but become progressively more complex as players advance through the levels. Each level introduces new challenges and constraints, such as limited moves or obstacles on the grid, adding depth and difficulty to the gameplay. The game's graphics and design elements are inspired by Egyptian art and mythology, with hieroglyphs, pyramids, and pharaohs adorning the interface and level backgrounds. This thematic approach adds an immersive and educational aspect to the game, as players are subtly introduced to elements of Ancient Egyptian culture.
Game's successful integration of historical themes into a logic-based puzzle format has earned it a special place in the history of computer games, particularly among fans of puzzle and strategy games.
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