Caesar
DOS game, 1992
- Genre:
- Strategy
- Year:
- 1992
- Developer:
- Impressions Games
- Publisher:
- Impressions Games
- Perspective:
- Top-down
- Theme:
- Managerial, Building
- Releases:
- DOS (1992), Amiga (1992), Atari ST (1992), Macintosh (1993)
Caesar is a classic building strategy set in the period of the Roman Empire. As a Roman provincial administrator, you build small, largely uninteresting towns in it. As time goes on and your skills in administration and architecture grow, the Emperor will assign you increasingly challenging tasks. You have to extract raw materials, develop trade, take care of the satisfaction of the inhabitants and the gods, and last but not least, also repel barbarian raids. Mission by mission, the arsenal of available buildings develops, you will see educational, agricultural, industrial buildings - simply all, without which the ancient Roman seat could not function. If you've played SimCity, you'll be right at home in Caesar. …read more
Game review
Caesar is a classic building strategy set in the period of the Roman Empire. As a Roman provincial administrator, you build small, largely uninteresting towns in it. As time goes on and your skills in administration and architecture grow, the Emperor will assign you increasingly challenging tasks. You have to extract raw materials, develop trade, take care of the satisfaction of the inhabitants and the gods, and last but not least, also repel barbarian raids. Mission by mission, the arsenal of available buildings develops, you will see educational, agricultural, industrial buildings - simply all, without which the ancient Roman seat could not function. If you've played SimCity, you'll be right at home in Caesar.
The game's objective extends beyond the creation of a single city. As players successfully establish and stabilize their initial city, they have the opportunity to expand their influence by developing additional areas. These new settlements can be connected with roads, forming a network of cities that work cohesively under the player's leadership.
A notable feature of Caesar is the delegation of tasks, which adds a layer of strategy and resource management to the gameplay. Players can employ labor in the form of slaves, who assist in various aspects of city development and maintenance. This mechanic reflects the historical context of the Roman Empire and adds realism to the game, as players navigate the complexities of ancient city management.
The challenge in Caesar lies in balancing the diverse needs of a growing city, from ensuring the well-being of its inhabitants to expanding its infrastructure and influence. This immersive experience offers players a glimpse into the responsibilities and challenges of ruling and expanding an ancient Roman city.
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Extras
- Manual .pdf, 812 kB