Hacker

DOS game, 1986

Genre:
Adventure
Year:
1986
Developer:
Activision
Publisher:
Activision
Perspective:
Text based, Other
Theme:
Cyberpunk
Releases:
Amiga (1985), Apple II (1985), Atari 8-bit (1985), Atari ST (1985), Macintosh (1985), ZX Spectrum (1985), Commodore 64 (1985), DOS (1986), Amstrad CPC (1986)

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Released in 1986, Hacker stands out as a pioneering adventure and trading game that captivated players with its unique and innovative concept. At a time when the idea of hacking was shrouded in mystery and allure, Hacker offered players a chance to delve into this clandestine world, starting their journey in the true spirit of a hacker - with little information and driven purely by ambition. The game sets the tone from the very beginning, presenting players with a stark text screen and a challenge: crack the login password. This initial puzzle serves as a gateway into the game's intricate narrative and complex gameplay. …read more

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Game review

Released in 1986, Hacker stands out as a pioneering adventure and trading game that captivated players with its unique and innovative concept. At a time when the idea of hacking was shrouded in mystery and allure, Hacker offered players a chance to delve into this clandestine world, starting their journey in the true spirit of a hacker - with little information and driven purely by ambition. The game sets the tone from the very beginning, presenting players with a stark text screen and a challenge: crack the login password. This initial puzzle serves as a gateway into the game's intricate narrative and complex gameplay.

Once past the login screen, players discover they have inadvertently become entangled in a conspiracy with far-reaching implications. The game then transitions to a global adventure, where players control a robotic drone navigating through an extensive tunnel system beneath the Earth's surface. This network allows players to travel to major cities worldwide, surfacing to engage with contacts who offer items for trade. These items, when transported and exchanged in the correct locations, yield pieces of evidence crucial to unraveling the game's overarching plot.

The ultimate goal in Hacker is to collect all pieces of evidence and alert the FBI, but achieving this is no small feat. Players must master the art of trading, understanding which items are valuable in different cities and managing their resources wisely. The game's difficulty is further amplified by frequent system malfunctions and security checks, challenging players to maintain their composure and think critically under pressure.

Hacker is a game that was ahead of its time, offering a unique blend of adventure, strategy, and simulation. Its portrayal of hacking as both a tool for exploration and a means to unveil a global conspiracy was groundbreaking. For players interested in the thrill of cracking systems, navigating complex trade networks, and uncovering hidden secrets, Hacker remains a captivating experience that stands as a testament to the innovative spirit of early computer games.

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