Lemmings 3: All New World of Lemmings

DOS game, 1994

Genre:
Puzzle
Year:
1994
Developer:
DMA Design
Publisher:
Psygnosis
Perspective:
Platform
Theme:
Puzzle elements, Real-time
Releases:
DOS (1994), Amiga (1995)
Also known as:
The Lemmings Chronicles

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Lemmings 3: All New World of Lemmings screenshot 2Lemmings 3: All New World of Lemmings screenshot 3Lemmings 3: All New World of Lemmings screenshot 4Lemmings 3: All New World of Lemmings screenshot 5

Lemmings 3 (alternative name is The Lemmings Chronicles) whisks players away on a delightful journey, where the fate of the charming, green-haired Lemmings rests in your hands. Released in 1994, this game is a vibrant tapestry of puzzles and adventures, inviting you to step into a world where strategy and quick thinking are key. Each level unfolds as a unique puzzle, set against backdrops ranging from serene forests to enigmatic underground caverns. You'll find yourself deeply engaged in guiding these adorable creatures, using skills such as building, digging, and climbing to overcome obstacles and steer clear of dangers. As you progress, the game gradually ramps up in complexity, presenting more intricate challenges that test your problem-solving prowess. Your ingenuity is rewarded with the joyous dance of safe Lemmings, making every level a satisfying conquest. Ultimately, The Lemmings Chronicles isn't just about guiding a group of creatures to safety; it's about embarking on a journey filled with whimsy, challenge, and the heartwarming satisfaction of a job well done. It's a classic that continues to captivate with its simple yet engaging gameplay.

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Game review

Classic, classic, just a classic between logic games and computer games in general. Well, who wouldn't remember that little blue-green vermin with suicidal tendencies? It's been true for some time since this legend first shone on our monitors, but some games are simply not forgotten, and especially this one.
The principle is basically very simple: in a screen full of various platforms, columns, walls, depressions and terrain irregularities, a group of small leopard creatures spills out from above, those driven by mother nature (or whatever) try to get to the exit at all costs and then hurray out (if they knew that only the next level was waiting for them, they probably wouldn't be moving like that). Here, however, a problem arises, because lemurs, although cute, have completely lost their minds and thus with a woman right behind her nose, hitting the walls, or falling (word as whip) straight to death. Your task is to always transport a certain percentage of these unfortunates safely to the exit. The so-called tasking of lemurs will serve you well - that is, you click on a selected individual with the mouse and give him an order such as "break the wall", "build stairs", or "dig up", etc. These selected lemurs then fulfill their tasks and pave the way for freedom (or hell) for everyone else.

The amount and types of tasks you get to complete the mission vary, depending on the level you are at and also on the perversity of the authors, who have prepared dozens and dozens of levels of varying difficulty and quality for you.

As has already been said, the idea is simple but brilliant. Hatching the little poor in the interest of their own survival, and if you "cut yourself a little" then just watching the mass harakiri with horror is fun for long winter evenings and short work breaks.

Scottish DMA Design has not released many games in their careers, but virtually everything they created was really worth it (the Amigists may still remember a cut called Walker) in this case were again infallible and created a game that undoubtedly belongs to the gold fund. 

Reviewed by Anonym – 1. april 2014

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